Deftware Industries is a one-man-show wielding two decades of programming experience. I have been programming since the days of Wolf3D, and DOOM. Having become infatuated with video games in combination with being a natural-born take-everything-apart-to-see-how-it-works type, I began my adventures with coding after asking my late father how video games are made. He replied, "You have to learn how to program, son." I was off to the races!
I have since explored many computer-related creative outlets, disciplines, and academic fields of research: physics simulation, data compression, computational geometry, procedural generation, graphic design, music composition, reverse engineering and programming primarily in C.
I have worked as a freelance programmer here and there to make a quick buck but have avoided employment opportunities writing code for the big companies. Programming is something I love to do for fun, and turning the love of my life into work on someone else's projects for someone else's business strategy would be akin to a spiritual suicide for the likes of myself.
If I can generate an income by programming what I am inspired to create then that's a bonus, because even if I was rich I'd still write code working on that which excites me! Coding is not something I think of as a career trade skill - to me coding is a way of life.
Thanks for taking the time to get to know a little about me. Even if you do not have a use for anything I create, at the very least I hope that my pursuits and endeavors can serve to inspire you in some fashion. Have an inspired and creative day!